This project was developed as a team-based game project combining physical input and digital gameplay. It connects Arduino button controls with a Unity rhythm game system to create a more immersive ...
%mat_a_tile = pto.alloc_tile : !pto.tile_buf<loc=mat, dtype=f32, rows=16, cols=32, v_row=16, v_col=32, blayout=col_major, slayout=row_major, fractal=512, pad=0> %left ...