The first step to designing a character is to understand its purpose in the application or scene. For example, if this character is to be created for a first-person training program, you may only need ...
Creative Bloq on MSN
How to use 3D models in concept art
Misa Steinmetz explains how she incorporates 3D techniques into her 2D workflow.
Creative Bloq on MSN
How I turned Singed from Arcane into a 3D model suitable for video game design
This was my process to retain Arcane's stylised shapes and painterly textures.
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