The first step to designing a character is to understand its purpose in the application or scene. For example, if this character is to be created for a first-person training program, you may only need ...
Creative Bloq on MSN

How to use 3D models in concept art

Misa Steinmetz explains how she incorporates 3D techniques into her 2D workflow.
This was my process to retain Arcane's stylised shapes and painterly textures.