AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
Vulkan is a new graphics technology from the makers of OpenGL. It’s designed to be more efficient than its predecessors by offering developers direct access to graphics hardware… although that also ...
Games and other graphics-intensive applications require a middleman to get the best performance. On the simplest level, a graphics API serves as a translator between the hardware (GPU) and software ...
Google announced it is leveling up its multiplatform game offering in time for the Game Developers Conference next week, with graphics improvements leading the way. In a press call, Matthew McCullough ...
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